Archive for June, 2009
“The Raygun Gothic Rocketship is an impressive large-scale installation piece in the works by the same fine crew that created the Steampunk Treehouse.”
“…Inside, the three circular rooms have windows and are connected by ladders. There is a control room, a bio lab and observatory, and an engine room…”
Sean Orlando, Nathaniel Taylor, and David Shulman (progenitor of the mysterious “Shulman Resonance”) presented on the past, present, and future exploits of the Raygun Gothic Rocketship at the Burning Man Desert Arts Preview. Questions will be answered. Death rays were autographed. Mysteries revealed.
The Galactic Gala was a smashing success. Pilots rubbed elbows with debutantes, explorers cavorted with bespangled performers, and mechanics cut a rug on the dance floor in the arms of pan-galactic ambassadors. All were united in common cause: Raising funds to launch the Raygun Gothic Rocketship from Black Rock City. Even an alien invasion could not dim the high spirits of those assembled – the attack was quickly quelled and all that remained was dancing, romancing, and the orbular eye of the friendly rectangular photo robot.
A mention in Contra Costa Times: [more]
The Raygun Gothic Rocketship (RGR) is an 80 year old vessel of scientific discovery and exploration. In her time she has crash-landed on the frozen seas of Mars, gathered specimens from every last one of the 400 volcanoes of Io and charted the caves of Mongo.
The Raygun Gothic Rocketship is also a large-scale, interactive sculptural art installation, being built this very moment at a warehouse in West Oakland, California. Both realities coexist simultaneously, and will do so until the Raygun Gothic Rocketship arrives at Black Rock City, Nevada in late August of 2009, to embark on her next voyage.
The Rocketship is 40′ tall, 8′ in diameter, and is estimated to weigh 7.5 tons. It is being crafted in part from recycled, reclaimed, and reused materials. A fuller description can be found here.
The Raygun Gothic Rocketship is intended to creatively explore our ideas about evolution and technology as they relate to our notions about progress and The Future. This project exists at the blurry edge where science and fiction blend and become both our reality, and the stories we tell ourselves about that reality.